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AI Insights · Timothy · October 2024

Top 5 Basketball Games on Android in Italy, Q3 2024

Explore the performance trends of the leading basketball games on Android in Italy for the third quarter of 2024, highlighting downloads, revenues, and active user metrics.

Top 5 Basketball Games on Android in Italy, Q3 2024

The third quarter of 2024 showcased intriguing trends for the top basketball games on Android in Italy, with data insights provided by Sensor Tower. Here's a closer look at how these games performed in terms of downloads, revenue, and weekly active users.

Basket Battle from Supersonic Studios LTD saw a varied performance throughout the quarter. Downloads started strong at the beginning of July with around 7K, eventually dipping to approximately 1.4K by early September, before picking up again to 3.5K by the end of the quarter. Revenue peaked at $13 in early August, tapering to $5 by the end of September. Weekly active users showed a slight decline from around 83K at the start of the quarter to about 71K by its end.

Mini Basketball by Miniclip.com experienced consistent growth in downloads, starting at 1.4K in early July and reaching a high of 3.7K in early September. Revenue saw fluctuations, with a notable peak at $232 at the end of September. Active users increased from 5.3K to 7.6K over the quarter, showcasing an upward trend.

NBA LIVE Mobile Basketball from ELECTRONIC ARTS maintained stable download numbers, with a notable peak of 3.3K in late July, before stabilizing around 1.5K by the end of the quarter. Revenue showed a steady increase towards the end of September, reaching $403. The weekly active users remained relatively stable, hovering between 16K and 23K throughout the quarter.

Basketball Stars: Multiplayer, another offering from Miniclip.com, saw its downloads fluctuate significantly, starting at 3.6K in early July and dropping to around 580 by the end of September. Revenue remained relatively stable, with minor variations, peaking at $517 at the start of the quarter. Active users decreased gradually from about 12.6K to 5.1K over the quarter.

Bounce Dunk - basketball game by SayGames Ltd had a steady download rate, averaging around 1.3K weekly, with a slight decrease towards the end of the quarter. Although revenue was minimal, active users showed a consistent pattern, starting at 11.5K and ending at 11K.

For more detailed insights into these apps and their performance metrics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024